Digital Identity: Creating an Avatar

Marion Piecuck

Audience

Attendees

15

Number of facilitators

1

Level

Preparation

5 minutes

Activity

45 minutes

Description

Creating an online avatar to demonstrate the idea of digital identity to children.

Objectives

Digital identity
Projecting an online image
Online behaviour and use of internet

Prerequisites for the audience

None

Equipment

Computers/tablets
Internet connection

Content used

https://face.co/
https://www.faceyourmanga.com/
http://www.dudefactory.com/view-avatar.aspx

Introduction

By creating their own avatars, participants will become familiar with the concept of digital identity. This will develop a sense of the importance of being in control of one’s online self-presentation.

Facilitation tips:

This workshop is planned to last 20 minutes if you suggest to the kids (aged 8-12) to choose a site and create one avatar. It could last up to 40 minutes if you allow them to create several.

We recommend you quickly familiarise yourself with the avatar-creation tools in advance. These are simple to use.

For more information on personal data and digital identity we advise you to see the workshop ‘Personal Data’.

 

 

What is digital identity?

Ask the kids if they like dressing up. As what, and why?

As they are answering, try to steer them towards the following:

  • To be someone they look up to – having qualities they admire (a superhero for their strength or because they want justice, they fight for a cause etc.)
  • Just to become someone or something completely different (like a monster)
  • To dress up as something they like (a cat or an anime character)

An avatar is a virtual costume (seen in video games or online). It allows us to present ourselves how we want to be seen and to highlight traits we like (hair colour, freckles, tastes etc.).

Show some examples in the annex (to give ideas of what it’s possible to do).

Avatars are an instance of digital identity. They are in a way extensions of our personality. They are an online representation of ourselves – the way we want to be seen.

 

Creating an avatar

Suggest several ideas for creating realistic or in an anime style (manga, human or non-human etc.). You can use these sites (there are even more options beyond these!):

 

 

Finally, here’s a site that allows you to create an avatar that will attach itself to many of your various online interactions (forums, blogs, social networks etc.): https://en.gravatar.com/

 

Presentation

Everyone displays their avatar for the group and the others need to guess its meaning. It could be a good idea to project them all simultaneously and have the group guess which one belongs to whom.

The groups should then discuss how they chose to represent themselves, what characterises their avatars and why. This will get them thinking about notions of identity and representation (see ‘What is Digital Identity (Explained to a Young Audience).

 

Facilitation tips:

Don’t hesitate to adapt the sites you show based on your group’s profile

 

Conclusion

Have a discussion on the general ideas of the workshop and these key points:

  • The meaning of digital identity and the ways to control, model and curate it – online, we can be who we want
  • Controlling our self-presentation online also allows us to protect ourselves

 

Facilitation tips:

You can extend the idea by suggesting creating other avatars for example on Scratch and then creating games based around them.  They could also try representing their avatars physically by going to a 3d printing workshop (Fab lab), etc.

 

 

Annex

  • We can represent ourselves as we are (face.co)

  • But also as things or figures related to our interests (dudefactory/faceyourmanga)